![]() It allowed players to win via keen probabilistic thinking. Wits & Wagers is a trivia game where you can win not by knowing the answers, but by savvy betting on what the other players know. The result was Wits & Wagers, a game which overturned what had become a stale genre: trivia games. ![]() So North Star started designing party games.īut unlike most people designing party games then, Dominic was a strategy gamer at heart and wanted to design a party game people like him might enjoy. Dominic had long wanted to found a game company so he could make strategy games, but when he looked at the market, he saw it was much bigger for party games than strategy games. One of the company’s cofounders, Dominic Crapuchettes, had been one of the world’s top-ranked professional Magic players. North Star Games exists in part because it was one of the first publishers to realize this. They just disliked the party games available then. Received wisdom back then was that gamers disliked party games, period. There’s nothing wrong with those, but you wouldn’t call them “thoughtful”, and gamers wanted thoughtful games. It was a time when games described themselves as “hilarious” Games like Taboo and Charades and Balderdash defined the genre, mostly games about judging creative answers or shouting out answers quickly. Party games then weren’t as diverse as they are now. To the extent the Gamerati discussed them, it was usually to excoriate them. I remember hanging out on BGG in its early days and keeping my love of party games close to the vest. the kinds of games folks discussed on BGG, mostly euro games then), and those who played strategy games SURE AS HELL didn’t play party games. Capulets: those who played party games didn’t much play “real” strategy games (i.e. ![]() There was a time, let’s call it “the early 2000s”, when there was a sharp distinction between party games and strategy games.Īnd it was Montagues vs. You won't run out of #$%^&$ money chips anymore: We heard you! We are providing more chips.This post is by Nick Bentley, one of North Star Games' Developers. The art and components enhance the experience: Players unconsciously feel like they're high rollers in Vegas, because when the game's on the table, it looks and feels like Vegas, baby! Like in Vegas, you can bet on a group of guesses to take a less risky bet, allowing you to grow your chip stack even when you don't know the best answer. More places to bet: Bet on Red or Black to cover three different guesses. For example, do you know how many Moose cause car accidents in Alaska each year? With millions of Wits & Wagers sold and tons and tons of feedback from you, our fans, we’ve created the best version yet of this “evergreen” game.Īll new questions: Thanks to the help of trivia expert Brent Povis (Jeopardy contestant, winner of The Weakest Link, and designer of the beloved game Morels), the new Wits & Wagers questions are some of the funniest and most surprising we've made. You can use strategy to play the odds, or just bet big and hope to get lucky! ![]() You can use your infinite wisdom to defer to whichever friend is the expert on the subject. You use good judgment to make clever estimates, instead of regurgitating memorized facts from school. There are three distinct things that make Wits & Wagers fun, which is why it has won more awards than any other party game in history (more than 40): The riskier the bet, the higher the payout. Wits & Wagers is about making wild guesses, and then betting on which of your friends made the guess that will be closest to the right answer. That's because it's not a trivia game, it's a betting game. Wits & Wagers is a trivia game you can win without knowing trivia, and enjoy without even liking trivia.
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